Dino@Mina

In the spring of 2024, Emitter was commissioned to create animations for an immersive show at MINA (Museum of Immersive New Art) focused on dinosaurs.
Our partner, Alexandru Doiciu, handled the animation work, while I created the video above as both a promotional piece for our studio and a training exercise in Unreal Engine.

For the environment, I used Epic Games' Electric Dreams project as a base - at the time, I was exploring the PCG (Procedural Content Generation) framework in Unreal Engine, which enabled procedural techniques for building detailed environments from just a handful of assets.

dino02
dino01